• Sign Ups

    Open until 20 Jun 18:00
  • Started

    On 21 Jun 19:00
  • Finish

    The tournament has finished

DETAILS

  • Game

    Call of Duty Mobile
  • Type

    Round Robin
  • Format

    5v5 - Scores
  • Any

    Allowed Regions:
  • 4

    Minimum confirmed participants:

GROUP STAGE DATES:

  • Sign Up Deadline: 20 June - 18:00 SAST
  • Start Date: 21 June - 19:00 SAST
    • Fixture 1: Friday, 21 June – 19:00 SAST
    • Fixture 2: Saturday, 22 June – 14:00 SAST
    • Fixture 3: Saturday, 22 June - 16:00 SAST
    • Fixture 4: Sunday, 23 June – 14:00 SAST
    • Fixture 5: Sunday, 23 June - 16:00 SAST

 

REQUIREMENTS:  

  • UPDATED: All participants must currently reside in, and hold the national identification documents of South Africa. 
  • Each team is made up of 5 members, and up to 2 substitutes.
  • Only registered players are allowed to compete.

 

FORMAT: 

  • Teams will be placed into groups with up to 5 teams each.  
  • Depending on the amount of teams, the top 1-4 teams will progress from each group into Phase 1 Playoffs. This split is as follows: 
    • 1 - 16 = All Teams progress 
    • 16 - 32 = Top 2 Teams Qualify 
    • 33 – 128 = Top 1 Teams Qualify 

 

ROSTER CHANGES:

  • Roster changes will not be permitted once the tournament starts.

 

TIE BREAKERS:

  • In the case of any ties in the groups, the following will be used to break them, in the following order:  
    1. Head to Head 
    2. Map Diff 
    3. Round Diff 

 

BROADCAST MATCHES 

Note that for all Broadcasted Matches, a series of punctuality timers will be made use of. These are listed as follows:  

  • Teams have 10 minutes to be in-game/lobby and ready to start by the scheduled start time. This time will be communicated with teams beforehand. Note that in a rolling schedule, these times can be affected by the game before it. 
  • Should teams not be in-game and ready by this point, they will have an additional 5 minute timer before they are forfeited from Map 1.  
  • Should teams not be in-game and ready by this point, another additional 5 minute timer will be started before they are forfeited from the series.  
  • Teams will have an accumulative 10 Minute Tech timer that will span across all maps in a series. Should this timer elapse - the game will be continued as a 4v5, or forfeited. 

 

GAME RULES

  • All game-specific rules must be read and followed. These rules can be found here.

Quick Rules

CREATE A ROOM

  • The hosting team (indicated on the match page) must create a private room
  • In the CODM app click on Multiplayer, then click on the menu icon in the top right corner and select 'Private'
  • Click on 'Invite', then 'Invite' again. Copy the link generated and send it in the match chat on the Carry1st Africa Cup website. This will allow your opponents and teammates to join.
  • Once everyone has joined the room, set a password so that no one else can join
  • Host rotates between teams

 

GAME SETUP

  • Game Modes: Hardpoint, Search & Destroy, Control
  • A room password must be set once all players have joined the room
  • Map selection:
    • Groups Stage: Maps will be randomly selected and listed on the match page.
    • Playoffs Stage: Maps will be selected by captains through the VETO system.
  • The non-hosting team will choose a side
  • Spectator slot must be locked

 

GAME MODE ORDER

All Matches will be Bo5 unless stated otherwise. The Game Mode Order is as follows:  

  • Hardpoint 
  • Search and Destroy 
  • Control 
  • Hardpoint 
  • Search and Destroy 

 

GAME PLAY SETTINGS

The team leader who creates the custom lobby must make sure each game has the following settings respectively: 

1. Hardpoint 

  • Round Score Limit: 250 
  • Time Limit: 600 
  • Number of Spectators Allowed: N/A 
  • Room Password: N/A 
  • Allow Invite: Yes 

2. Control 

  • Round Score Limit: 3 
  • Round Time Limit: 90 
  • Number of Spectators Allowed: N/A 
  • Room Password: N/A 
  • Allow Invite: Yes 

3. Search & Destroy 

  • Round Win Limit: 7 
  • Round Time Limit: 120 
  • Number of Spectators Allowed: N/A 
  • Room Password: N/A 
  • Allow Invite Yes 
  • Overtime: Yes 
  • Overtime Cap: 20 
Read All Rules

Prizes

  • Trophy

    For a podium finish

Support

For Support, make sure to read through the Rules. For live support go to our Discord or contact one of our admins below.

  • Developer

    Admin
  • ACGL_Elkstir

    Admin
  • ACGL_Blank

    Admin
  • ACGL_Darling

    Admin
  • ACGL_Jade

    Admin
  • ACGL_Reggie

    Admin