Carry1st Africa Cup - Egypt Group Stage
GROUP STAGE DATES:
- NOTE: The schedule of this event is changing, and the current date set on the website is temporary. We will be releasing more infomation regarding this soon!
REQUIREMENTS:
- UPDATED: All participants must currently reside in, and hold the national identification documents of Egypt.
- Each team is made up of 5 members, and up to 2 substitutes.
- Only registered players are allowed to compete.
- Note: A minimum of 4 valid teams must be registered for the qualifier to take place.
FORMAT:
- Teams will be placed into groups with up to 4 teams each.
- Depending on the amount of teams, the top 1-4 teams will progress from each group into Phase 1 Playoffs. This split is as follows:
- 1 - 16 = All Teams progress
- 16 - 32 = Top 2 Teams Qualify
- 33 – 128 = Top 1 Teams Qualify
ROSTER CHANGES:
- Roster changes will not be permitted once the tournament starts.
TIE BREAKERS:
- In the case of any ties in the groups, the following will be used to break them, in the following order:
- Head to Head
- Map Diff
- Round Diff
BROADCAST MATCHES
Note that for all Broadcasted Matches, a series of punctuality timers will be made use of. These are listed as follows:
- Teams have 10 minutes to be in-game/lobby and ready to start by the scheduled start time. This time will be communicated with teams beforehand. Note that in a rolling schedule, these times can be affected by the game before it.
- Should teams not be in-game and ready by this point, they will have an additional 5 minute timer before they are forfeited from Map 1.
- Should teams not be in-game and ready by this point, another additional 5 minute timer will be started before they are forfeited from the series.
- Teams will have an accumulative 10 Minute Tech timer that will span across all maps in a series. Should this timer elapse - the game will be continued as a 4v5, or forfeited.
GAME RULES
- All game-specific rules must be read and followed. These rules can be found here.